mcMMO Skills and Stats
All great gaming experiences are grounded in familiarity with a splash of the unexpected. mcMMO provides a quintessential RPG skill system which serves as a backbone for the rest of the Vox Populi experience.
With mcMMO, you can level a suite of skills which enhance your gameplay no matter your preference for play. You can opt for a passive rewarding experience by leveling such skills as Mining or Excavation, giving you extra drops and chances at rare treasures. You can level your Archery and Taming skills to become a an absolute killer wielding a bow, with a ravenous wolf to match. Or, you can make the world your oyster and level up everything to become the master of all trades; All these choices are yours.
Below you will find a compendium of information regarding all available skills, what they do, and how you use them.
One of the most popular activities on Minecraft is mining and fortunately, there is a skill for that thanks to McMMO. Mining is a skill focused around mining stone and ores. A notable perk of this skill is the higher potential yield from each ore, increased even further when using an active skill. Mining also adds new functionality to TNT, by allowing remote detonation. Mining is a parent skill of Smelting.
The Super Breaker Ability allows you to mine super fast when you are wielding a pickaxe. It also gives you 3 times the chance of getting double drops. To use this skill right-click a minable block with pickaxe in your hand.
Use this ability with caution though. Your pickaxe will take a lot of damage and if it breaks during the Super Breaker you’ll get hurt.
Blast Mining is a quick way to mine a large area. All you need is some TNT and a flint and steel. To Blast Mine crouch and light the TNT with the flint and steel. In addition, you don’t need to be close to the TNT to light it, it just has to be in your sight. If you right-click the TNT from afar while equipping the flint and steel, you can light it this way instead if you prefer. Blast mining increases the chances of getting more drops per natural block. If you have a very high mining level you have a chance for triple the drops when Blast Mining. When you Blast Mine you take less damage from the TNT’s explosions than you would normally.
Double drops is a passive skill that allows the player to gain two items instead of the usual one when mining any naturally generated block found in the experience table below. The odds of this happening increase by 0.1% per level to a maximum of 100% at level 1000. It does not stack with the fortune enchantment but does work with silk touch.
Bigger Bombs/Demolitions Expertise:
Increasing your mining level also increases the blast radius of your TNT explosions; You are sure to make a huge mess. Additionally, Demolitions Expertise allows you to take less damage from your own TNT explosions, which should help prevent splattering you all over the walls.
For those of you that love chopping down trees, there is a skill for that too! The Woodcutting skill has some pretty neat features you can use. Woodcutting is a skill that is based on chopping trees down with an axe. Leveling the skill gives you increased chances of extra wood dropping from trees, as well as extra duration on the tree feller ability.
Tree Feller makes any size tree completely fall down with the chopping of one block, similar to the plug-in Treecapitator. All of the logs will fall to the ground and even a large portion of the leaves will as well when you use this feature. There is a cooldown on Tree Feller between each use. The higher your woodcutting level, the faster the tree will fall when you use it, so get to chopping!
When you get to level 100 in woodcutting you can easily destroy leaves. It only takes one hit of an axe to take a leaf down at this level. Be gone floating treetops! When destroyed using Leaf Blower, a leaf block has a 10% chance of dropping its respective sapling. The leaves do durability damage to the axe and make a popping sound when broken.
When your woodcutting level goes up you have more of a chance of double drops while chopping trees. This feature only works on naturally found logs and not ones that you or another player places.
For those that enjoy farming, there is the Herbalism skill. Herbalism is leveled by growing crops, picking flowers, gathering vines, and more. Growing crops such as mushrooms, netherwart, and cacti raise this skill as well.
Right-clicking a non-dirt block while holding a hoe activates Green Terra. Activating Green Terra will give you a chance to get 3x drops from harvesting plants. Green Terra can also convert certain blocks into other ones. These conversions include turning Cobblestone into Mossy Cobblestone, turning Stone Bricks into Mossy Stone Bricks, and turning Dirt into Grass.
The Green Thumb feature gives players a chance of re-planting crops automatically when harvesting. When the crops are planted this way, they may be at a higher growth stage depending on if your level. So for example, if you are at a pretty high level in Herbalism there is a chance that your freshly planted wheat will already be half grown when you plant it!
This feature works with carrots, potatoes, and seeds. If you really want to grow a lot of crops, this is the way to go. Get your level up so you don’t have to wait so long to harvest!
Using a mushroom on a block of dirt will attempt to use “Shroom Thumb”. If successful, it will turn the block of dirt into a block of mycelium, consuming both a red and a brown mushroom upon doing so.
To do this, you will need both a red and brown mushroom in your inventory and a sufficiently high Herbalism level. The chances of your success increases with your Herbalism level, but both mushrooms will be consumed whether you succeed or not.
Your past experience with growth hormones has taught you how to get the most out of your food. This passive skill increases the amount of hunger that grown food will restore as your Herbalism level increases.
May the luck of Hyrule be upon you with this feature. Hylian Luck gives you a small chance to get special items when certain blocks like grass, saplings, flowers, and bushes are broken with a sword, just like Link himself!
Similar to a lot of the other skills on McMMO, you can also get an increased chance for double drops in Herbalism. The higher the level, the higher the chance of getting a double drop.
Start casting your rods out to sea! mcMMO has a skill for fishing and it is definitely worth working on. Fishing has a chance of finding useful loot and abilities to get catches more often.
The higher your level is in fishing, the better loot you can get from doing so. Some examples of items you can get at high levels are diamonds, gold, diamond armor, diamond tools, and records.
When you increase your fishing level, you also increase the chances of catching fish. Practice makes perfect, right? The same goes with fishing with mcMMO.
The Magic Hunter ability allows you to fish enchanted items out of the water. This chance increases with your skill level. There also is a bigger chance of getting enchanted items when you fish during rain. Don’t forget your umbrella.
After slaving over your fishing rod for awhile, you’ll eventually learn how to catch fish that feed you more. The Fisherman’s Diet raises how much hunger a fish will replenish when eaten.
Ice fishing is a really neat perk that lets you fish in snowy biomes. Just cast your fishing rod out on a sea of ice and it will melt a spot for you to fish in.
Archeology isn’t the only reason to dig on Vox Populi. We also have an excavation skill! Excavation is raised by digging natural blocks such as dirt, gravel, clay, mycelium, grass, sand, and soul sand. Leveling excavation is all about loot. As you level, a plethora of items which are normally only made available through other activities can be found in various types of ground.
Giga Drill Breaker:
When you right click while holding a shovel you can immediately break blocks that can be dug with a shovel. After awhile this feature will wear off though. The time you are able to use it depends on how high your excavation skill level is.
Hidden in the ground are treasures that you can dig up aside from those found via Archeology. When you raise your excavation level you have higher chances of digging up loot such as diamonds, cake, music discs, and more!
Axes aren’t only used for woodcutting on Vox Populi. They can be brutal weapons for you to fight with during PVP or while slaying those pesky mobs. The combat skill for axes has a few enticing incentives for you to take full advantage of. Axes can be very useful in PvP as it can quickly break armor and deal critical strikes. Depending on your axes level, it is possible to break armor at a very quick rate.
With an Axe held in your hand, you can right-click a block, making your active ability ready for use. The ability will then get activated by hitting Mobs/Players. Skull Splitter allows you to do an AoE (Area of Effect) hit, damaging everyone within a half blocks radius from your main target, dealing half the damage you are dealing to the main target. This can be great if you are in a 1v2 in PvP, or just clearing groups of mobs. This ability works for a limited amount of time starting out at 2 seconds, increasing by 1 second every 50 levels.
While fighting players or mobs with axes you have a chance of using Greater Impact. When this occurs in chat you will see *STRUCK WITH GREAT FORCE*. When Greater Impact is used it is like you hit them using Knockback II. On top of that it increases damages on unarmored foes.
Critical Strike is yet another way you can inflict extra damage on your enemies by using an axe. Just like with Axe Mastery, the chance of this happening depends on your level in the axe combat skill. When Critical Strike happens you can cause 2 times as much damage to mobs and 1.5 times as much damage to players.
Axe Mastery allows you to increase the damage you inflict while using an axe to fight. When your combat axe levels goes up, the damage you can hit while using an axe goes up.
Axes take down durability faster on a target armor than using a sword. This ability scales infinitely with your axes skill and is universally hated in PvP as it heavily reduces the durability of otherwise durable armor.
Slicing and dicing with swords can be a great way to kill mobs or other players in PvP. The Swords skill adds abilities which allow you to add bleed effects to your attacks and counter the enemies hits.
Sneak + Right-click while holding a sword in your hand to turn ready your sword, activating Serrated Strikes on your next attack. Serrated Strikes lets you deal even more damage during combat while using your trusty sword. You can hit up to 25% more damage when Serrated Strikes is activated. It also applies a Bleed+ to enemies around you but this only affects those in a small radius. It also depends on what kind of sword you are using. Diamonds swords, for example, will affect more enemies than a wooden one. The Bleed+ feature has a duration of 5 ticks and causes those hit by it to bleed for 150% the normal time they would bleed. This results in 4 and a half hearts of damage.
Enemies, both players and mobs, will receive damage every 2 seconds. If you make a mob Bleed, they will do so until the effect dissipates or they die, depending on how much health they had when they acquired the Bleed effect. Bleed lasts longer, and therefore deals more damage, when your swords skill gets higher.
There is a chance when fighting a foe that what they hit you will be dealt back to them half as much. The chance of this increases when your swords skill increases. It doesn’t work when you have only half a heart or if the attacks were projectiles though.
Those that want to feel like Robin Hood or perhaps Katniss Everdeen can do so with the Archery skill! All abilities earned via the Archery skill are passive, which provide a consistent, straight-forward gameplay style; Point and shoot.
Skillshot passively increases your arrow damage against targets depending on the level of your archery skill. In other words, when your level of archery goes up so does the damage you deal to enemies.
Daze has a chance of giving your opponent nausea and deals an extra 4 damage. It also forces your opponent to look up or down, acting as a pseudo-stun as they need to reorient themselves. Note that daze is only useful in PvP.
This passive ability allows you to pick up arrows that you have fired at mobs and enemies in PvP. The chance for this stat increases by 0.1% with each level of Archery, having a cap at 100% at level 1000.
Each arrow shot that you hit increases your combo shot spree. Stacking combo shots greatly amplifies the damage that you deal to targets. Missing a shot resets your combo shot spree. Utilizing combo shots gives you a competitive edge in most scenarios, rewarding your accuracy and patience.
Improve your taming skill to increase the fighting power of your furry friends during battle. You can turn them into mean, lean, tearing machines.
This skill allows you to inspect your wolves, horses or ocelots by left-clicking them with a bone. Note that left-clicking with anything else will damage your wolf, horse or ocelot.
There is a chance that tamed wolves will critically strike their opponent causing them to have the Bleed effect.
Fast Food Service:
This feature gives a 50/50 chance that your wolves will heal when attacked.
Wolves only get hit with half the damage inflicted and are also become fire resistant.
Poison heals the wolves instead of hurting them.
Wolves only receive 1/6th of the damage from explosions.
Wolves inflict bonus damage during combat.
Sometimes those pesky mobs or even players can catch you off guard. However, with Unarmed you won’t be completely defenseless. The unarmed skill helps you pack more damage into punches for those fights in which you dont have a weapon. It’s also hilarious beating someone down with your fists.
Sneak + Right-click your mouse when nothing is in your hand to activate this skill. Berserk allows you to deal 50% more damage per punch. When your skill goes up in Unarmed, this feature lasts longer. Not only can Berserk help you inflict more pain on foes, it also can help you break those weaker blocks like dirt, gravel, and sand much faster. In addition, Berserk can turn stone bricks into cracked stone brick, a rarity.
Iron Arm Style:
The higher your level is in unarmed, the more damage you strike foes with. Simple, effective.
Increasing your Unarmed level increases your chance of deflecting an incoming arrow (while unarmed, duh). Deflecting enemy arrows has a chance to hit the person who fired the arrow, though the chance is much lower than deflecting an arrow.
Smelting is a skill born from love the between the Mining and Repair skills. Your smelting level depends on the average of its mom and dads skills. So if your Mining skill is 344 and your Repair skill is 238 then your Smelting skill would be 291.
When your smelting level increases so does the time an item will burn as fuel in your furnace. Fuel Efficiency only works on coal and charcoal.
As your level goes up, the chance increases that one smelted item will double in the furnace.
Vanilla Experience Boost:
As your smelting level goes up, so does the amount of experience you get per item smelted.
When you mine ores there is a possibility that the item will smelt itself when mined giving you the ingot instead of the ore.
Repairing is a lucrative skill to level due to its immense necessity among players. You can repair things by sneak + right-clicking an anvil with a damaged item in-hand while having materials which match the item needing repair in your inventory. Be careful though, if there are enchants on it there is a chance they will disappear or downgrade after repairs.
When you get really high levels in repair, you have more of a chance of keeping enchants on item you repair. You can eventually have no chance to lose an enchantment.
Arcane Forging also dictates your chance for an existing enchantment on an item to downgrade. This starts at a 4.5% chance to downgrade at rank 1, and ends at a 1% chance at rank 8. No matter the level of your repair skill, there is always a chance for an enchantment to downgrade; Always be aware of this.
When your repair level gets higher it takes fewer materials to repair items.
Restoration Dust (Always Unlocked):
Taking any number of string, iron, gold, diamond or wood as well as a single glowstone dust item and placing it in a crafting window will produce a restoration dust item based on the material used, and will be imprinted with the repair level effectiveness of the crafter.
The rank of a restoration dust item is directly related to the crafter’s mcMMO level, specifically their arcane forging level. The higher this level is dictates how high of a level the restoration dust item is and additionally, how successful repairs will be when using the item. Ranks go from level 1 (Weakest) to level 8 (Strongest).
Crafting Example: Placing any number of iron ingots with a single glowstone dust item in a crafting window will create an Iron Restoration Dust, usable only on items that require iron to repair.
The amount of items used to craft the restoration dust dictates how many charges are available. Charges are consumed in the same way material items are consumed when repairing an item in the normal way. In short, the more charges on a restoration dust item means, the more repairs it can make before disappearing, the more items that were used when crafting it, and overall, how much more valuable it is.
For those that enjoy jumping off high things, raising your acrobatics skill is a pretty good idea. Acrobatics is a skill that allows negation of fall damage through passive and active skills, Roll and Graceful Roll, as well as combat damage negation with the passive skill “Dodge”. To raise the acrobatics skill you can jump off high things. Many also train acrobatics using sponges.
If you hold in shift while you are falling, you get a higher chance of having the Roll effect. Make sure you hold it in towards the beginning of your jump. If you are close to the ground and then hold in shift it won’t work for you.
The chance of taking fall damage decreases as your level in acrobatics rises. If your level gets high enough, you may not take any damage from falling.
While fighting in combat you can lessen the damage taken from your enemies; Simple and essential.
Alchemy is skill based on brewing potions. It is leveled through the creation and modification of potions in a brewing stand. Like vanilla brewing, Alchemy allows the player to obtain many of the status effects in Minecraft through potions, as well as a few special ones unique to the Alchemy skill.
Catalysis is the rate at which ingredients are added to potions, speeding up the brewing process. This effect gets faster the higher level your alchemy skill is. This skill is particularly useful with brewing lots of things at once across multiple brewing stands.
The Concoctions ability allows the player to brew new potions with effects not available anywhere else.
Concoction – Water Breathing:
Using a lily pad as a potion ingredient will produce a potion of water breathing, allowing you to breathe underwater for the duration of the effect; Save your Gillyweed.
Concoction – Haste:
Using a carrot as a potion ingredient will produce a potion of haste, which increases mining speed for the duration of the effect; Gratuitous amounts of energy.
Concoction – Dullness:
Using a slimeball as a potion ingredient will produce a potion of dullness, decreasing mining speed for the duration of the effect. This potion is best used as a splash variant.
Concoction – Absorption:
Using nether quartz as a potion ingredient will produce a potion of absorption, giving you additional temporary hearts for the duration of the effect.
Concoction – Health Boost:
Using an apple as a potion ingredient will produce a potion of health, giving you a health boost for the duration of the effect; An apple a day and all that.
Concoction – Hunger:
Using rotten flesh as a potion ingredient will produce a potion of hunger, depleting hunger at an increased rate for the duration of the effect. This potion is best used as a splash variant.
Concoction – Nausea:
Using a brown mushroom as a potion ingredient will produce a potion of nausea, making the affected target’s vision swirl for the duration of the effect. This potion is best used as a splash variant.
Concoction – Blindness:
Using an ink sack as a potion ingredient will produce a potion of blindness, reducing the affected target’s vision for the duration of the effect. This potion is best used as a splash variant.
Concoction – Saturation:
Using a fern as a potion ingredient will produce a potion of saturation, causing your hunger bar to increase without eating food for the duration of the effect; Not a dietary supplement.
Concoction – Decay:
Using a poisonous potato as a potion ingredient will produce a potion of decay, causing the afflicted target to take damage over time for the duration of the effect. This potion is best used as a splash variant.
Concoction – Resistance:
Using a regular golden apple as a potion ingredient will produce a potion of resistance, reducing damage received by 20% per level for the duration of the effect.
Salvage is the ability to reclaim the basic materials from tools and armor. This is a child skill of Repair and Fishing, averaging the two levels together. It is unlocked when your repair level reaches 25. At lower levels you can only salvage fully repaired items. After unlocking Advanced Salvage, you can salvage damaged items. You will receive less component materials from a damaged item when compared to an undamaged item. The level of damage does make a difference as to how much you can salvage. To salvage, right click a gold block while holding a tool or some armor. Raw materials will pop out of the salvage anvil.
This ability allows you to get enchanted books when salvaging enchanted items. Depending on your level the chance of successfully extracting a full or partial enchantment varies.
When an enchantment is partially extracted, the enchantment on the book will have a lower level enchantment compared to what it was on the item.
When unlocked, this ability allows you to salvage damaged items. The yield percentage increases as you level up. A higher yield means that you can get more materials back. With advanced salvage you will always get 1 of the material back unless the item is too damaged.