Dragon Eyes are rare and powerful crystal gems obtained from Ender Dragons.
Fitting one of these crystals into your armor gives you one of many unique perks. These perks often change one or some of your abilities drastically, giving you unique options to engage in combat.
They can only be fitted into chestplates equipped with an open Dragon Eye socket, which appears bright yellow. To add the Dragon Eye socket to any chestplate of your choice, you can go to /warp endgame to pick up a Dragon Orb for your armor sets.
Similar to regular sockets, you can fit a Dragon Eye into an empty Dragon Eye socket using a furnace.
Unlike other socket enhancement items, Dragon Eyes can be fitted over an existing one. This means that you can change your choice of Dragon Eye whenever you feel like it. Keep in mind however that whatever Dragon Eye socket was fitted into your chestplate previously will be lost in the process.
Dragon Eyes and Dragon Eye sockets are unaffected by orbs such as Chromatic Orbs, Orbs of Alteration, Jeweller Orbs, and Chaos Orbs.
For more information on socket enhancements and orb items, check out our page on item attributes and stats. Click Here
Where to obtain them
Killing an Ender Dragon in the End dimension guarantees you a Shadowed Dragon Eye, which can be converted to a Dragon Eye with a random property.
Available Dragon Eye sockets:
Dragon Eye – Toxic-Cloud
Toxic-Cloud changes the functionality of your blindpowder ability, causing it to vanish you and applying a multitude of negative effects to nearby enemy targets.
Dragon Eye – Bloodstorm
Bloodstorm slightly reduces the damage of your Bladestorm ability, but causes it to heal you during the effect.
Dragon Eye – Dark-Supremacy
Dark-Supremacy causes your RaiseUndead spell to summon all your undead minions at once at an increased cost.
Dragon Eye – Rhythm
Rhythm causes you to occasionally get lost in the rhythm, reseting the cooldown of your Requium, Ballad and Serendae songs when playing your Verse, Bridge and Chorus abilities.
Dragon Eye – Icy-Grave
Icy-Grave causes your IceTomb to instead target an enemy but leaving them vulnerable.
Dragon Eye – Lone-Wolf
Lone-Wolf prevents your tamed wolf from generating spirit for you when utilizing Wolf Stance, but will cause you to generate spirit slowly over time, when not taking damage.
Dragon Eye – Healing-Spirit
Healing-Spirit causes your SpiritShot ability to heal allies instead of damaging enemies while playing a song.
Dragon Eye – Safeguard
Safeguard drastically reduces the cooldown and duration of your ShieldBlock ability.
Dragon Eye – Concentrated-Shots
Concentrated-Shots Greatly reduces the area that your volley ability affects as well as its cooldown, but greatly increases its damage.
Dragon Eye – Vendetta
Vendetta causes your Mutilate ability to have a very short cooldown when you are at 10 health or below.
Dragon Eye – Dive-Bomb
Dive-Bomb causes your fire nova spell to target a location, teleporting you to the point of impact and dealing damage around you.
Dragon Eye – Abrasion
Abrasion causes your SandBlast spell to pulse multiple times when cast, at the cost of an increased cooldown.
Dragon Eye – Heroism
Heroism causes your leap ability to automatically trigger an empowered stomp upon landing, dealing damage in a large area as well as heavily increasing your threat.
Dragon Eye – Relentless
Relentless causes your StormBite ability to give you a chance to fletch Sidewinders when targetting an enemy.
Dragon Eye – Sundering
Sundering causes your Earthquake spell to greatly empower your Spike spell while you are within its radius, in exchange for slightly reducing its radius and dealing light true damage.
Dragon Eye – High-Tide
High-Tide causes your EbbandFlow spell to bounce faster, and to a substantially larger amount of players.